Overview

Your whole game on one screen

Players online, new players, revenue and day 7 retention at the top, then a live globe, the latest joins and purchases, and where players came from. Open it in the morning and you know whether anything needs you.

What Overview does for you

Players online, live

The count updates while you watch, next to the peak for the range, so you can tell a quiet hour from a real drop.

A globe of where players are

See which countries your players connect from and who is online now. Click through to the players behind any spot.

Latest activity

Joins, leaves and purchases appear as they happen, with the player and the item they bought.

Key numbers with trends

New players, revenue and day 7 retention for the range you pick, each with how it moved against the period before.

Top sources and packages

The traffic sources bringing players in and the packages selling best, one click away from the full Acquisition and Revenue pages.

Goals on the page

Set monthly targets for revenue, new players or retention and see whether you are ahead of pace. Goals are on Growth and up.

How you'd use it

Checking the weekend update

The situation

You shipped a new crate update on Friday and want to know on Saturday morning whether it landed.

With Analyse

The overview shows players online against the peak, the purchases coming through in the activity feed, and the crate package climbing in top packages, without opening a single report.

Spotting a quiet server early

The situation

Your players online line flattens to zero in the middle of the evening, when it is normally busy.

With Analyse

You see it on the chart straight away, check the activity feed for the last join, and restart the proxy before most players notice. An alert can tell you the same thing if you are away.

Where your new players live

The situation

Your Roblox experience suddenly picks up players in a country you never marketed to.

With Analyse

The globe shows the new cluster, and top sources tell you whether they came through discovery or a referral, so you can decide whether to add a translation or time events for their evening.

How it works

  1. 1

    Add your game

    Pick Minecraft or Roblox, name the game and set its timezone, so days and charts line up with your players.

  2. 2

    Install the plugin or module

    Put the API key in the Minecraft plugin config or the Roblox module and have someone join. The setup page flips to connected on the first event.

  3. 3

    Connect your store

    Optional, but it fills in revenue and top packages. Tebex, PayNow, CraftingStore and custom webhooks are supported.

Questions

How do I see how many players are on my Minecraft server?

Install the Analyse plugin and the overview shows players online live, plus the peak for the range you pick. It works for single servers and for networks behind Velocity or BungeeCord.

Can I track concurrent players in my Roblox experience?

Yes. Add the Analyse module to ServerScriptService and players online, new players and where they come from show up on the overview as soon as someone joins.

Is the overview included on the Free plan?

Yes. Free includes players, revenue and live players online for up to 3 games, with 30 days of history. Goals on the overview need Growth or higher.

Do I need a store connected?

No. Players, sessions and sources work from the plugin or module alone. Revenue and top packages fill in once a store is connected.

Connect one game and see it for yourself.

Free to start, 14 days of Pro, and about four minutes of setup.