Digests and goals

A scheduled summary of players, revenue and retention, and monthly goals that warn when you fall behind pace.

Updated September 15, 20261 min read

Digests

A digest is a short email summary of how the game did. Set it up under Settings, Alerts & digests. Needs Starter or higher.

SettingOptions
How oftenEvery day, every Sunday (default), first of the month, or never
HourDefault 9:00, in the game's timezone
SectionsPlayers, revenue, retention, top packages, campaigns, experiments
Skip when nothing changedSkips the digest when every number moved less than 5%

Players, revenue, retention and campaigns are included by default. Send preview sends one to you only, so you can check it before your team gets it.

Digests go to the same people as alert emails, if they have digest emails switched on.

Goals

Goals are monthly targets shown on the game's overview. Set them under Settings, Goals. Needs Growth or higher.

You can set a target for:

  • revenue,
  • new players,
  • paying players,
  • peak players online,
  • day 7 retention.

From day 7 of the month, if a goal is trailing its pace by 15% or more, Analyse sends a pace warning, once a month per goal. That leaves time to act before the month is over.