Plans

Free, Starter, Growth, Pro and Network: prices, peak player limits and what each plan includes.

Updated September 15, 20262 min read

Prices are in US dollars and exclude VAT. Paying yearly charges 10 months for 12.

Prices and limits

FreeStarterGrowthProNetwork
Monthly$0$9$29$79$249
Yearly$90$290$790$2,490
Peak players online251005002,50010,000
Games3UnlimitedUnlimitedUnlimitedUnlimited
Studios1UnlimitedUnlimitedUnlimitedUnlimited
History30 days12 monthsUnlimitedUnlimitedUnlimited
Seats1310UnlimitedUnlimited
Custom dashboards15UnlimitedUnlimitedUnlimited
Connected stores1UnlimitedUnlimitedUnlimitedUnlimited
Alert rules1UnlimitedUnlimitedUnlimitedUnlimited
Campaigns, links, creator codes3, 10, 5UnlimitedUnlimitedUnlimited
Ask Analyse questions a month50500Unlimited
MCP apps, calls a day2, 300Unlimited, 3,000Unlimited
SupportCommunityEmailEmail, 1 dayPriority, 4 hoursPriority, 1 hour

Bigger than Network? Email us about volume pricing.

What each plan adds

Each plan includes everything in the plan before it.

Every plan: the Minecraft plugin and Roblox module, overview, players, revenue and studio pages, store integrations, dashboard notifications, two-factor, passkeys and team-wide two-factor.

Free has day 1 and day 7 retention, top sources on the overview and email alerts.

Starter adds:

  • full retention and acquisition pages, and shared players across a studio,
  • campaigns with tracked links and creator codes,
  • segments, team roles and CSV export,
  • studio stores and historical imports,
  • revenue depth: credit sinks, lifetime value and subscriptions,
  • Discord alerts, the weekly digest and quiet hours.

Growth adds:

  • return rate by source and campaign return,
  • studio campaigns, the Creator role and limiting members to specific games,
  • Ask Analyse and MCP,
  • goals and forecasts.

Pro adds Experiments, Explore, Knowledge and priority support.

Network adds custom exports, dedicated onboarding and a 99.9% uptime SLA.